My brothers have posted their new game! It introduces bullet-time to a shooter that is timed to the rhythm of some serious beats. The shield around your ship absorbs bullets which gives you energy to shoot, so you have to get close to the bullets yet not get hit. The pattern the enemy shoots is based on the tune currently playing. It’s been up a few days now and it’s currently sitting at a cool 9.2 in reviewer scores!
Teddy had been throwing this idea around 4 months ago. To see Kenny and Teddy implement it and at such a high level – well, I’m a super-proud sister 😀